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Linda Dacey, Karen Gartland, and Jayne Bamford Lynch:::100118
Well Played, K-2
9781625310347
Regular price $38.00 Sale price $28.50 Save $9.50Students love math games and puzzles, but how much are they really learning from the experience? Too often, math games are thought of as just a fun activity or enrichment opportunity. Well Played: Building Mathematical Thinking Through Number Games and Puzzles, Grades K-2 shows you how to make games and puzzles an integral learning component that provides teachers with unique access to student thinking.
The twenty-five games and puzzles in Well Played, which have all been field-tested in diverse classrooms, contain:
• Explanations of the mathematical importance of each game or puzzle and how it supports student learning
• Variations for each game or puzzle to address a range of learning levels and styles
• Classroom vignettes that model how best to introduce the featured game or puzzle
The book also includes a separate chapter with suggestions for how to effectively manage games and puzzles in diverse classrooms; game boards, game cards, and puzzles; assessment ideas; and suggestions for online games, puzzles, and apps.
Well Played will help you tap the power of games and puzzles to engage students in sustained and productive mathematical thinking.
The twenty-five games and puzzles in Well Played, which have all been field-tested in diverse classrooms, contain:
• Explanations of the mathematical importance of each game or puzzle and how it supports student learning
• Variations for each game or puzzle to address a range of learning levels and styles
• Classroom vignettes that model how best to introduce the featured game or puzzle
The book also includes a separate chapter with suggestions for how to effectively manage games and puzzles in diverse classrooms; game boards, game cards, and puzzles; assessment ideas; and suggestions for online games, puzzles, and apps.
Well Played will help you tap the power of games and puzzles to engage students in sustained and productive mathematical thinking.

Linda Dacey, Rebeka Eston Salemi, and Kathleen O'Connell:::100118
Why Write in Math Class?
9781625311603
Regular price $37.33 Sale price $28.00 Save $9.33To help students communicate their mathematical thinking, many teachers have created classrooms where math talk has become a successful and joyful instructional practice. Building on that success, the ideas in Why Write in Math Class? help students construct, explore, represent, refine, connect, and reflect on mathematical ideas. Writing also provides teachers with a window into each student’s thinking and informs instructional decisions.
Focusing on five types of writing in math (exploratory, explanatory, argumentative, creative, and reflective), Why Write in Math Class? offers a variety of ways to integrate writing into the math class. The ideas in this book will help you make connections to what you already know about the teaching of writing within literacy instruction and build on what you’ve learned about the development of classroom communities that support math talk.
The authors offer practical advice about how to support writing in math, as well as many specific examples of writing prompts and tasks that require high-cognitive demand. Extensive stories and samples of student work from K-5 classrooms give a vision of how writing in math class can successfully unfold.
Focusing on five types of writing in math (exploratory, explanatory, argumentative, creative, and reflective), Why Write in Math Class? offers a variety of ways to integrate writing into the math class. The ideas in this book will help you make connections to what you already know about the teaching of writing within literacy instruction and build on what you’ve learned about the development of classroom communities that support math talk.
The authors offer practical advice about how to support writing in math, as well as many specific examples of writing prompts and tasks that require high-cognitive demand. Extensive stories and samples of student work from K-5 classrooms give a vision of how writing in math class can successfully unfold.

Linda Dacey, Karen Gartland, and Jayne Bamford Lynch:::100118
Well Played, 6-8
9781625310330
Regular price $38.00 Sale price $28.50 Save $9.50
Students love math games and puzzles, but how much are they really learning from the experience? Too often, math games are thought of as just a fun activity or enrichment opportunity. Well Played: Building Mathematical Thinking Through Number and Algebraic Games and Puzzles, Grades 6-8 shows you how to make games and puzzles an integral learning component that provides teachers with unique access to student thinking.
This third book in the series helps you engage students in grades 6–8 in discussions of mathematical ideas and deepen their conceptual understanding. It also helps you develop students’ fluency with number systems; ratio and proportional relationships; expressions and equations, statistics and probability; and patterns, graphs, and functions.
The twenty-five games and puzzles in Well Played, which have all been field-tested in diverse classrooms, contain:
The book also includes a separate chapter with suggestions for how to effectively manage games and puzzles in diverse classrooms; game boards, game cards, and puzzles; assessment ideas; and suggestions for online games, puzzles, and apps.
Well Played will help you tap the power of games and puzzles to engage students in sustained and productive mathematical thinking.
This third book in the series helps you engage students in grades 6–8 in discussions of mathematical ideas and deepen their conceptual understanding. It also helps you develop students’ fluency with number systems; ratio and proportional relationships; expressions and equations, statistics and probability; and patterns, graphs, and functions.
The twenty-five games and puzzles in Well Played, which have all been field-tested in diverse classrooms, contain:
- Explanations of the mathematical importance of each game or puzzle and how it supports student learning
- Variations for each game or puzzle to address a range of learning levels and styles
- Classroom vignettes that model how best to introduce the featured game or puzzle
The book also includes a separate chapter with suggestions for how to effectively manage games and puzzles in diverse classrooms; game boards, game cards, and puzzles; assessment ideas; and suggestions for online games, puzzles, and apps.
Well Played will help you tap the power of games and puzzles to engage students in sustained and productive mathematical thinking.
